(Remote Work) iOS Engineer – Kickstarter

Job Overview

  • Job Title iOS Engineer
  • Hiring Organization Kickstarter
  • Company Website https://www.kickstarter.com/
  • Remote Locations Worldwide
  • Job Type  Remote, Full-Time
Kickstarter’s product development team builds the platform that helps bring creative projects to life.
We’re a cross-functional team of engineers, designers, data analysts, and community specialists working collaboratively using iterative, data-driven, and outcome oriented approaches to solve problems.
Our work touches every area of the platform as we develop new features and functionality. Our ability to develop valuable, maintainable and useful solutions opens up more opportunities for creators and backers to bring creative projects to life.
We build features on modern mobile applications built in Swift, Objective C, Java, and Kotlin all backed by a GraphQL API. We use iterative and data-driven processes to build and refine our platform that supports our mission of bringing creative projects to life.
Our iOS Engineers work with Product Managers (PMs), Product Designers (PDs), Engineering Managers (EMs), and other Software Engineers (SEs) to build, maintain, and retire features that enable the success of Kickstarter users on the iOS platform.
Our engineers are individually responsible for tasks and bug fixes of increased complexity which may take up to 1-2 weeks to complete. They also remain focused on learning and development, pairing with and receiving feedback from more senior teammates while also pairing with and offering feedback and mentoring to more junior teammates.
$120,000 – $140,000 a year
The salary range posted applies to all candidates based in the United States.

Job Responsibilities

  • Write well-tested software that meets product, design, and operational criteria to enable the success of Kickstarter users.
  • Estimate task complexity and self-manage execution of medium to large features/bug fixes, ensuring committed work is delivered on-time.
  • Participate in group code reviews to ensure a high standard of quality for all changes to Kickstarter systems.
  • Remain informed of platform level API changes and App Store guidance.
  • Pair with and provide growth feedback and mentorship to more junior teammates.

Job Requirements

  • You have the proven ability to write correct, well-tested software.
  • You have solid knowledge of, or willingness to learn, core Kickstarter mobile technologies (Java and Kotlin, GraphQL).
  • You have proven ability to break down moderately complex or ambiguous problems into actionable work items.
  • ​​You value sharing knowledge, personal growth, positive feedback, and continuously improving engineering and team practices.
  • You empathize with creators, the challenges of the creative process and bringing projects to life.
  • You have experience working iteratively and maintaining live products.
  • You consider the broader impacts of your work through; building accessible UI, quality & testing patterns, code readability, documentation and considering security, performance and data integrity concerns.

Employee Benefits

  •  A fully remote workforce with plenty of opportunities to get to know your colleagues
  •  100% employer-paid health plan offerings
  • 16 paid vacation days, 10 sick days, and a company-wide winter break between Christmas and New Years
  • 25 volunteer hours each year to give back to your community
  •  16 weeks of parental leave plus fertility/family planning resources
  •  A 4-day/32-hour workweek! Kickstarter is currently experimenting with one so that we can all enjoy long weekends
  • Incredibly talented and inspiring colleagues who know how to blend their creative endeavors into their work
You can read more about our benefits and working at Kickstarter at our Jobs page: https://jobs.kickstarter.com/

How To Apply

Click “Apply” below to fill in the application form!

More Information

Our Location: 200, Yuhyeon-ro, Gimpo-si, Gyeonggi-do, South Korea